Target of the build
- 1x Nexus
- 20x Probe
- Minerals: 1x 16
- Gas 1x 3
- One Probe for offensive Pylons
- 4x Gateway
- Mothership Core
- Warpgate Upgrade
- Attack: The first four units are warped in at the front
The second practice build grows out of the first one. The most important change in this build is the Warpgate upgrade. It allows us to warp in units from our Gateways to our Pylon's Energy Fields.
Nothing really changes compared to our first build - until the moment we warp in our Cypernetics Core. We just produce one more Probe. After we discovered our opponent's location this time the scouting Probe remains just outside of our opponent's base. This Probe is crucial for the all-in. It allows us later on to use offensive pylons for warp-ins.
We need to be careful when it comes to the placement of offensive pylons with our hidden scouting Probe. If we place a pylon to early and too close to the enemy's base, we risk the loss of our Pylon and Probe and with them some of our attack's potential.
Once we finished our Warpgate upgrade we select our four Gateways and hold the key which transforms our Gateways into Warpgates. (default "G") We warp in four units and commence the attack once they have arrived. Our unit composition consists of Zealots and Stalkers this time.
With this build we want to defeat an A.I. on "Elite" settings. You can also try to reach my best result during this replay:
- Every part of the Build Order finished at 3:40 minutes (Warpgate upgrade finished)
- A.I. surrendered at 4:47 minutes